I was born in Granada, Spain, in 1985. I grew up there with no formal education in music, but I rather got an electric guitar in 2001, some tin and low whistles in 2005, and a digital keyboard in 2007, that I self-taught myself to minimally play.
I studied a Master's degree in Computer Science at Universidad de Granada and graduated in 2009, I graduated with a couple Bachelor’s degrees and a Master in Research as well. In 2010, I started a fellowship at the University and at the same time I started attending a music school, where I signed up for music theory lessons and guitar lessons. A couple months later, I had learned enough guitar to accompany myself while singing, and switched from taking guitar lessons to singing lessons. I passed ABRSM grade 4 singing and grade 5 music theory in 2013.
In those years, I also took a couple months of piano lessons. I got an acoustic guitar, a new electric guitar, a pocket sax, a couple of flutes, a digital piano, many other smaller instruments, and basic recording equipment and software. I became interested in composition and improvisation, I played with the audio programming language, and I directed a Computer Science Master’s Thesis on a high-level domain-specific language for music prototyping that won a Best Thesis Award.
At the beginning of 2014, I relocated to Zürich, Switzerland, quit the fellowship, and stopped attending music school when Google offered me an internship. A few months later, I was hired as a full-time Site Reliability Engineer there, and as I shifted through several product areas such as apps, data centers, and machine learning, I became a Technical Lead and then an Engineering Manager. I still live in Switzerland and hold that position.
While I didn’t take any further education in music those years and I lost the remainder of my music reading skills and most of my technique, I kept playing the piano and guitar often, mainly improvising, and singing casually. I got some hardware synthesizers, an electroacoustic guitar, a ukelele, a handpan, a keyboard midi controller, a new digital piano, and some other instruments.
Mid 2019, I decided to start composing and learning music production. I switched to focus on results: publishing albums. Took some courses on composition and production, bought some basic recording gear, figured out workflows to unblock creativity, and started investing most of my spare time in making music, learning a lot in the way. I eventually went back through my pile up of drafts and savaged what was good from them.
I started publishing music in 2020.
In 2021, I moved to a bigger apartment and set up a proper music home studio. I got better recording hardware, a dedicated workstation, a large screen, reference speakers, a professional audio interface and microphone, a bass guitar, and set up the room for acoustics.
I have many other hobbies that sometimes cross polinate with music: I like learning languages and I speak Spanish, English, German, Swiss German, Esperanto, and a bit of Japanese; I like video game and video game development and I have published several prototypes of video games and physics engines; I like computer vision, augmented reality, and virtual reality, and got to teach some of this at the University; I like skateboarding, bouldering, and trampoline jumping; I like TV shows and films with distinct aesthetics and in which the soundtrack fits or drives the action; I like painting, drawing, and modeling with whatever material or toy; and I like writing and recording tech talks about technical subjects.
Elezeta is my exploratory music project. I compose, write, play, record, produce, and publish my own music end-to-end. I have still not found what my niche is, so I just do what I feel like.
You may check the description in my albums for more context.
You may check my resume here for more details on my career and links.
You may check what gear I use here.
You may check my influences in this Spotify playlist.